
public class Exit extends GameObject 
{
    MapSquare[][] map;
    int playerStartX;
    int playerStartY;
    
    public Exit(MapSquare[][] map, int x, int y, int playerStartX, int playerStartY)
    {
        this.map = map;
        this.x = x;
        this.y = y;
        this.playerStartX = playerStartX;
        this.playerStartY = playerStartY;
        this.filePath = "src/images/Exit.png";
    }
}
